A long time ago, angry men decided new players were the tools for conquest, and were ready to be exploited. Manipulated by fictional narratives, these players would become the cannon fodder for some of New Eden's largest battles. The empire has now risen against the slave trade, and formed a new type of entity, GameTheory.
In the new era of Eve, new players become valuable additions to an ever-growing community of industrialists, loyal members of military, and even strategic commanders. We have ushered in a new generation of players ready to conquer the universe and sculpt it in their own design, free from authoritarian regimes.
An important aspect of Eve Online is that it's a remarkably large sandbox to play in. We feel that limiting yourselves to only one part of the sandbox is not just detrimental to our players, it inhibits growth in our organization. If there is an aspect of the game that your group specializes in, there will be people in GameTheory would would love to come along.