GameTheory
ALLIANCE | EMPIRE | COMMUNITY
We build players into personal empires, not the other way around.

A long time ago, angry men decided new players were the tools for conquest, and were ready to be exploited. Manipulated by fictional narratives, these players would become the cannon fodder for some of New Eden's largest battles. The empire has now risen against the slave trade, and formed a new type of entity, GameTheory.

In the new era of Eve, new players become valuable additions to an ever-growing community of industrialists, loyal members of military, and even strategic commanders. We have ushered in a new generation of players ready to conquest the universe, and sculpt it in their own design, free from authoritarian regimes.

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Mining & Industry
Production is the heart of every strong entity and we're no different. Besides creating a thriving economy for our youngest players, our industry is of direct benefit to several other arms of our organization. We directly use produced ships, materials, and other necessities from our factories on an ongoing basis.
Wormhole Training
Wormholes are an important part of the movement and logistics toolkit for any pilot in New Eden. For pilots who are interested in PVE Combat, PVP Combat, Industry, or Data/Relic sites, they can be an absolute game changer. Never learned about wormholes or wormhole space before? Let us show you just how easy it can be.
Scanning & Hacking
The bread and butter of new player income streams, Data and Relic sites are one of the most important tools players can grasp in order to elevate skills, increase active funding for other projects, or develop skills that will get later used to aid in group logistics or wormhole deployments.
Blueprint Research
All GameTheory members are eligible to join the Blueprint Processing special interest group, where you will gain access to copy any of over a thousand individual Blueprint Originals, for absolutely no charge at all. Access to our Blueprint Library is included in every GameTheory membership.
Financial Mentoring
Some of our members have been making isk since the first days the game launched, and have been developing methods and concepts that you will use to stay ahead of the curve in terms of; active isk making, investment opportunites, long term financial concepts and strategies, as well as short term group marketing.
Gas Harvesting
Gas Harvesting is the holy grail of new player experience. Pilots who are able to jump from Venture proficiency into Gas Harvesting will quickly realize that they've unlocked top tier income potential on what could very potentially be their first day playing Eve Online. We offer this to our members on a regular basis.
Combat Missions
Combat missions of various types appear all across New Eden, both naturally, and as part of an escalation from other types of PVE. Combat missions are a great way to learn comabt mechanics in a general sense, like damage and tracking, application, speed, tank, fitting concepts, and even group concepts like remote repairers.
PVP Training
PVP is at the heart of every group activity in Eve Online. Either to defend or go on the offensive, every group must eventually swing swords in New Eden. We start our pilots towards a level of understanding sufficient to take part in the best combat, with the highest degree of success, as soon as they're capable of learning them.
Bank Heists
Robbing banks is what this game is all about. GameTheory is poised to take advantage of all new and exciting content in Eve Online, and bank robberies are no different. The best potential isk in the game, combined with the potential for predictable opponents and regular fights make bank robberies one of the most fun activities available.
Serious Selection in Stagings
Main Alliance Only
METROPOLIS REGION
Empire Industrial Base of Activity
CLASS 2 WORMHOLE SPACE
Wormhole Training Grounds & Heavy Industry
CLASS 4 WORMHOLE SPACE
PVP Training Grounds & Income Generation
THERA
PVP Operations
GameTheory Services
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